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Swm25-base-defense-fighter-wing

Base Defense: Fighter Wing Objective card

Card Text[]

Setup: Before deploying fleets, the second player may choose up to 40 fleet points of additional non-unique squadrons and add them to his fleet (even if it exceeds the number of fleet points he could normally spend on squadrons). Assign squadron ID tokens of a different color to these squadrons.

End of Game: The fleet point cost of the additional squadrons is added to the first player's score as normal if they are destroyed. After the winner is determined, the second player removes the additional squadrons from his fleet.

Corellian Conflict Rule[]

Base Defense Objective Cards are chosen by the defender of a location which holds a base according to his faction. They are the only Objective Cards chosen by the second player.

Swm31-base-defense-fighter-wing

Rebellion in the Rim Card Text[]

Setup: Before deploying fleets, the defending team may choose up to 40 fleet points of additional non-unique squadrons and add them to the fleet of one of that team's players for the remainder of the game.

Available Through[]

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