Rapid Launch Bays

Card TextEdit

"Before deploying fleets, you may set aside a number of friendly squadrons up to your squadron value next to your ship card."

"Icon Command Squadron: For each squadron you would activate with this command, you may instead place 1 of your set-aside squadrons within distance 1. It cannot move this activation."

Rules Clarification Edit

When a ship with this card equipped resolves a Icon Command Squadron command, it can place its set-aside squadrons up to the number it would activate during that Icon Command Squadroncommand. After the squadrons are placed, they can be activated (one at a time) as part of that Icon Command Squadron command, but cannot move. - FAQ 3.1.1 April 2017

Placing a set-aside squadron does not count as an activation.

Example: A ship equipped with Rapid Launch Bays has a squadron value of “4” and sets 4 B-wing squadrons aside. During a later round, the ship resolves a Icon Command Squadron command from its dial and first chooses to place all 4 of the B-wing squadrons. Then, the ship activates 3 of those B-wings and 1 X-wing that is at its squadron activation range. The B-wing squadrons can attack but cannot move as part of that activation. - FaQ Version 3.2.1; 2017/06/26


Available ThroughEdit

Timing Edit

The effect of this Upgrade Card triggers during Ship Phase before resolving a Icon Command Squadron command.

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